Modeling a Head using a Box Modeling Method in Maya
Part 1 of this 5 part video series covers creating the general shape of a head using Maya's sculpt geometry tool and molding the form to image planes from 3d.sk and a skull model downloaded from highend3d.com.
CLICK HERE FOR THE TUTORIAL ON EDGE-EXTRUSION MODELING A HEAD
Part 2 of this 5 part video series covers modeling the general shape of the eyes.
Part 3 of this 5 part video series covers the creation of the mouth shape.
Part 4 of this 5 part video series details the completion of the nose.
Part 5 of this 5 part video series covers how to start creating the flow of the ears.