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GA2211: Hard Surface and Organic Modeling This course covers advanced modeling techniques used for building organic and hard surface objects and environments. |
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REMEMBER TO POST YOUR SKETCHBOOK WORK
TO
THE FORUM ON A DAILY BASIS.
Choose your current Week: |
My grading scale for each project- |
| Week1: Cellphone/Remote/Game Controller (or similar device). |
Project 1: Using your own Cellphone/Remote Controls/ or Game Controllers as reference (or by using online images), create the most detailed model you can of each of the individual components. |
| Week2: Street Level Assets | Project 2: Using Photographic references, model 3 street prop Assets from the following list: Fire Hydrant Bus Shelter Garbage Can Parking Meter Newspaper Stand Street Lamp Muni/BART ticket dispenser DOWNLOAD THE RUBRIC FOR THIS PROJECT |
| Week3: Guns/Powertools | Project 3: Using Photographic references, model a specific Gun (such as an M-16, Colt 45, Police 9MM....)or Powertool (such as chainsaw, hedgetrimmer, weedwhacker...) DOWNLOAD THE RUBRIC FOR THIS PROJECT |
| Week4: Creating a Rendering Environment | Project 4: We will set up a high quality render environment to render out all models. DOWNLOAD THE RUBRIC FOR THIS PROJECT |
| Week5: Intro to Zbrush: Rocks and Boulders | Project 5: Using Zbrush sculpting tools, we will create a few rocks and boulders DOWNLOAD THE RUBRIC FOR THIS PROJECT |
| Week6: Zbrush: Flowers and Leaves | Project 6: Using Zbrush sculpting tools, we will create a flower or leaves. DOWNLOAD THE RUBRIC FOR THIS PROJECT |
| Week7: Introduction to Car Project |
Project 7:Using Image Planes, Model a Car at 2 levels of detail (LODs): |
| Week8: Car Project Continued | |
| Week10: Car Project Lab Time | |
| Week11: Final Critique | Your Final Grade will be as such: for 175 points total |