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| Click on the images below for links to Video Tutorials. This series covers creating a Chair from 3d Polygon Primatives in Maya. All images and videos are copyright Andrew Klein. | |
Part 1 of 5, this video from Andrew Klein (www.andrewklein.net) covers the creation of polygon primitives, adding components with the initial creation attributes, and editing component to create the base for the chair. |
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Part 2 of 5, this video from Andrew Klein (www.andrewklein.net) covers duplicating using the duplicate special command, freezing and reseting transformations, and creating the slats for the seat of the chair. |
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In Part 3 of 5, this video from Andrew Klein (www.andrewklein.net) covers using the hypergraph to group, parent, and rename elements and edit the seat as a whole. |
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In Part 4 of 5, this video from Andrew Klein (www.andrewklein.net) covers creating the arms and legs of the chair, and using duplicate special to make symmetrical halves. |
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In Part 5 of 5, this video from Andrew Klein (www.andrewklein.net) covers how to create the back of the chair and the final grouping to complete the project. |
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