MAYA modeling:
Principles: Polygon Modeling a Chair VIDEOS
Principles: NURBS and Polygon Modeling a Toy Chicken VIDEOS
Principles: Polygon Modeling an Airplane and inserting image planes VIDEOS
Principles: NURBS Modeling a Bishop VIDEOS
Creating LOD Groups
Hand Modeling VIDEO Tutorials
Head Modeling VIDEO Tutorials (Box Modeling)
Female Toros Modeling VIDEO Tutorials
Foot Modeling VIDEO Tutorials
Head Modeling VIDEO tutorials (Edge-Extrusion)
 
Creating and Aligning Image Planes for Maya Techniques for Modeling a High Poly Count Cellphone (and other hard surface objects) Techniques for Modeling a Skeletal Torso (extrude and duplicate along curve) Creating Tire Treads in Maya  
 
MAYA and Mental Ray shading, texturing, and rendering:
Maya and Nvidia Normal Mapping
Creating Realistic Glass
Toon Vector Rendering
MR Photon and Shadow Shaders
Generating Render Passes and Layers
Image Based Lighting
Understanding Sub Surface Scattering in Mental Ray
Using the UVset Relationship Editor
Global Illumination, Final Gather, and Caustics
Fixing Seams on your normal map
Uving an Airplane
Bump and Normal Maps: Features and Workflows with Mental Ray
Maya UVing: Head
Rendering Elegant Wireframes with the MR Contour Shader
Maya UVing: Hand
   
Image Based Lighting and Irradiance Paricles
Maya UVing: shoelaces
Mental Ray Fog Demo
   
 
MAYA Animation and Rigging:
 
Dynamic Joint Chains via spline IK and hair Bouncing a Ball Creating a Simple Walk Cycle Creating Motion Paths  
 
Zbrush sculpting, interface, export:
zbrush35_sketch
Creating the Warsloth VIDEOS
Zbrush 3.1 to Maya2008 FULL GUIDE
Zbrush 3.5- Zsketch Demo:
Sculpting a Torso
Sculpting a Shoe
Retopologization Time-lapse
Hard Surfaces in
Zbrush 3.5
Fabric Sculpting Techniques
Creating the Hammerhead Shark Time-lapse
Transpose Time-lapse
Blenshapes in Zbrush
 
Zbrush color texturing and materials:
Zbrush Image Plane Tutorial
Texturing an Eyeball
Zbrush Polypainting Tutorial using Zproject
Making a Matcap Material
Texturing Color Maps for a Character: Sculpt-first
 
Photoshop:
Tiling Textures from Scratch: Wood, Stone, & Rock
Tiling Textures from Photos
Photoshop Custom Brushes
Creating HDRI files in Photoshop
3d paint in Photoshop (CS4 and later only): Texturing a Head from Photos
     
3d paint in Photoshop (CS4 and later only): Overpaint Seams
Using Maya and Photoshop to Texture a Spiral Rug
     
 
Other Software:
   
Headus UVlayout Tutorial
Using Crazy Bump to Generate Normal Maps
UT3 custom character from Maya


"The best advice I have ever given students who have studied under me is this: Educate yourself, Do not let me educate you" -Walt Disney