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Principles: Polygon Modeling a Chair VIDEOS |
Principles: NURBS and Polygon Modeling a Toy Chicken VIDEOS |
Principles: Polygon Modeling an Airplane and inserting image planes VIDEOS |
Principles: NURBS Modeling a Bishop VIDEOS |
Creating LOD Groups |
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Hand Modeling VIDEO Tutorials |
Head Modeling VIDEO Tutorials (Box Modeling) |
Female Toros Modeling VIDEO Tutorials |
Foot Modeling VIDEO Tutorials |
Head Modeling VIDEO tutorials (Edge-Extrusion) |
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| Creating and Aligning Image Planes for Maya |
Techniques for Modeling a High Poly Count Cellphone (and other hard surface objects) |
Techniques for Modeling a Skeletal Torso (extrude and duplicate along curve) |
Creating Tire Treads in Maya |
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MAYA and Mental Ray shading, texturing, and rendering:
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Maya and Nvidia Normal Mapping |
Creating Realistic Glass |
Toon Vector Rendering |
MR Photon and Shadow Shaders |
Generating Render Passes and Layers |
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Image Based Lighting |
Understanding Sub Surface Scattering in Mental Ray
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Using the UVset Relationship Editor |
Global Illumination, Final Gather, and Caustics |
Fixing Seams on your normal map |
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Bump and Normal Maps: Features and Workflows with Mental Ray
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Maya UVing: Head |
Rendering Elegant Wireframes with the MR Contour Shader
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Maya UVing: Hand |
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| Image Based Lighting and Irradiance Paricles |
Maya UVing: shoelaces |
Mental Ray Fog Demo |
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| MAYA Animation and Rigging: |
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| Dynamic Joint Chains via spline IK and hair |
Bouncing a Ball |
Creating a Simple Walk Cycle |
Creating Motion Paths |
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Zbrush sculpting, interface, export:
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Creating the Warsloth VIDEOS |
Zbrush 3.1 to Maya2008 FULL GUIDE
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Zbrush 3.5- Zsketch Demo:
Sculpting a Torso
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Sculpting a Shoe |
Retopologization Time-lapse |
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Hard Surfaces in
Zbrush 3.5 |
Fabric Sculpting Techniques |
Creating the Hammerhead Shark Time-lapse |
Transpose Time-lapse |
Blenshapes in Zbrush |
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Zbrush color texturing and materials:
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Zbrush Image Plane Tutorial |
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Zbrush Polypainting Tutorial using Zproject |
Making a Matcap Material |
Texturing Color Maps for a Character: Sculpt-first |
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Tiling Textures from Scratch: Wood, Stone, & Rock |
Tiling Textures from Photos |
Photoshop
Custom Brushes
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Creating
HDRI files in Photoshop |
3d paint in Photoshop (CS4 and later only): Texturing a Head from Photos |
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3d paint in Photoshop (CS4 and later only): Overpaint Seams |
Using Maya and Photoshop to Texture a Spiral Rug |
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Headus
UVlayout Tutorial |
Using Crazy Bump to Generate Normal Maps |
UT3 custom character from Maya |
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