Support: AWESOME LINKS:

For Support outside of class, I suggest that first you contact Andrew by email (andrew@andrewklein.net), For more comprehensive or ongoing issues, the Art Institute offers tutoring.

Walk in Tutoring begins on Week 2 and will be available from Mon through Fri, 12-1 in the Library.

Disability Policy Statement:
It is our policy not to discriminate against qualified students with documented disabilities in its educational programs, activities, or services. If you have a disability-related need for adjustments or other accommodations in this class, contact the Disabilities Services Coordinator at 415-276-1060.

Academic Honesty Policy:
Students are expected to maintain the highest standards of academic honesty while pursuing their studies at AiCA-SF.  Academic dishonesty includes but is not limited to: plagiarism and cheating; misuse of academic resources or facilities; and misuse of computer software, data, equipment or networks. 

Student work that appears to violate AiCA-SF’s standards of academic honesty will be reviewed by the Committee on Academic Honesty.  If the work is judged to have violated standards of academic honesty, appropriate sanctions will be given.  Sanctions include but are not limited to course failure and academic termination.

3d Cafe
3d Render
3d.sk
3d Total
AREA: Autodesk
Art Institute of California, SF
Billy Burger: Starlit Attic
CgCookie
CGSociety
Colin World 3d
GameStepper
Gnomom
Guerrilla CG Project
Highend 3d
Infinitee-Designs (tutorials)

Jan Sandstrom: Shader Design
Karin LaPadula: Escapist Imagery
LA Mental Ray Users Group
Steven Keith
TOI-PEDIA <<-----AWESOME!!!!
My Mental Ray
Mental Ray Blog

Modo and Imagesynth Tutorials
Pixar
Pixologic
Rob Chang
YouTube
Zap's Mental Ray Blog
Zbrush Central
Zbrush Plugins

COURSE TEXTBOOKS:


Zbrush Studio Projects, Realistic Game Characters, Ryan Kinglsien
(BEST FOR CLOTHING CREATION)

ZBrush Digital Sculpting, Human Anatomy, Scott Spencer
(BEST FOR ANATOMY SCULPTING)

Maya Studio Projects, Photorealistic Characters, Todd Palamar
(BEST FOR HAIR/FUR)

Stop Staring: Second Edition, Jason Osipa
(BEST FOR FACIAL MODELING AND RIGGING)

More Hyper-Reaslist Character Creation, Autodesk, Sybex
(BEST FOR ADVANCED RIGGING)

Essence: The Face, Ballasitc Publishing
(BEST FOR CHARACTER TEXTURING)


ZBrush Character Creation: Advanced Digital Sculpting, Scott Spencer
, ISBN: 978-0-470-24996-3
ACCESS THIS TITLE IN MY AI LIBRARY COURSE RESERVES!
(BEST FOR GENERAL ZBRUSH LEARNING)


mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering, Boaz Livny, ISBN-10: 0470008547
ACCESS THIS TITLE IN MY AI LIBRARY COURSE RESERVES!
(BEST FOR LEARNING MENTAL RAY)

PREVIEW THIS BOOK ON GOOGLE BOOKS!


3D Game Textures: Create Professional Game Art Using Photoshop, Luke Ahearn, ISBN-10: 0240807685
ACCESS THIS TITLE IN MY AI LIBRARY COURSE RESERVES!

(BEST FOR TEXTURING)

Character Modeling 3, Ballastic Publishing
(BEST CHARACTER REFERENCES)




Advanced Maya Texturing and Lighting 2nd Edition, Lee Lanier, ISBN-10: 0470292733
ACCESS THIS TITLE (1st edition) IN MY AI LIBRARY COURSE RESERVES!
(BEST FOR LEARNING LIGHTING)


Digital Lighting & Rendering, Second Edition, Jeremy Birn, ISBN-10: 0321316312


Albinus on Anatomy, Robert Beverly Hale and Terence Coyle, ISBN-10: 048625836X


An Atlas of Animal Anatomy for Artists, W. Ellenberger, H. Dittrich, H. Baum, ISBN-10:0489200825


Animal Anatomy for Artists, Eliot Goldfinger, ISBN-10: 0195142144


Pattern Motifs, A Sourcebook, Graham Leslie McCallum, ISBN-10: 0713490233


What People Wore: 1,800 Illustrations from Ancient Times to the Early Twentieth Century, Douglas Gorsline, ISBN-0486281620

 

"The best advice I have ever given students who have studied under me is this: Educate yourself, Do not let me educate you" -Walt Disney